Part 1 Chapter 1: Education is a humane and unpredictable activity Chapter 2: Game theory as a model of behaviour Chapter 3: Chaos theory and fractals Chapter 4: The purpose of modelling Part 2 Chapter 5: Classroom management Chapter 6: Equality of Opportunity Chapter 7: Justice in Education Chapter 8: Learning and Teaching Chapter 9: Choice of career path Chapter 10: Quality assurance Part 3 Chapter 11: Conclusions.
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