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Games As A Service —— How Free to Play Design Can Make Better Games

----- 游戏作为一种服务:如何做更好的游戏

ISBN: 9781138428300 出版年:2014 页码:311 Clark, Oscar Routledge

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The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service. Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the vilor anipulativeexperiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services. Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games servicessince 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStationHome. He is a regularcolumnist on PocketGamer.Biz and isanoutspoken speaker and moderator at countless games conferences on Games Design, Discovery,and Monetisation. He is also a notorious hat wearer.

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