Breaking Out of the Games Industry —— Designing Tutorials for Video Games

----- 游戏产业的突围

ISBN: 9780815360087 出版年:2019 页码:151 White, Matthew M CRC Press

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This book offers a perspective into a phenomenon becoming more and more common: AAA developers oing indie Written through the personal story of the author finding his way into the AAA games space, only to retreat back to indie games and consulting work and finding a new-old life making games for himself, and finding fulfillment in doing so. It is both a word of warning to creatives seeking a corporation and a call for disillusioned developers to break free and do something wild, creative, and unexpected. It is critical of common industry issues such as structural crunch, health issues, work life balance, and more, but is also a personal story of mismatched needs in doing creative work.   Key Features Under-explored viewpoint of the games industry, someone who worked for years to reak in then worked for years to reak out Offers a unique look at making an indie game life both financially and mentally feasible. Encourages developers sitting on the fence to take the plunge.

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