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iOS Game Development —— Developing Games for iPad, iPhone, and iPod Touch

----- 网间操作系统的游戏开发

ISBN: 9781466569935 出版年:2016 页码:378 Lucka, Thomas CRC Press

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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.

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