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Game Audio Implementation —— A Practical Guide Using the Unreal Engine

----- 游戏音效的实现:虚幻引擎实用指南

ISBN: 9781138777248 出版年:2015 页码:486 Stevens, Richard Raybould, Dave Routledge

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Game Audio Implementationoffers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. The accompanying website(www.gameaudioimplementation.com)includes: 12 downloadable demonstration games A unique exercise level for you to develop for your portfolio An up-to-date online bibliography with further reading for each chapter A free sound library with hundreds of game SFX

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